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#267
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I'm answering everyone at once. smolyak, that was 5 years ago, but now I've uploaded the save. Mana is restored in the cell northeast of the thieves. In Armageddon's Blade, the author gives the hero the item only for one battle, and then it must be given to the passage guard. There are still many places where something invisible but necessary for the walkthrough is located, given by events, so the map must be explored, constantly checking in the editor (in some places, ProspectorRT will probably help, but I didn't have it then). I'll say right away: if you are not an experienced and resilient player, it is better to abandon this map right now, because it will take a huge amount of time - both in-game and real! But there are also many cool battles and various interesting and original features on the map. It's up to you. samatron, I'm glad you're back! My map "Fragments of the Mirror" is not ready yet; I stopped at filling it with secondary objects, without which it will clearly be too empty and not so interesting. I don't even know when I will start working on it again: I put it aside for a long time, and I haven't played the game for 3 months. bolotnik, I hope I will find time to finish the review of "The Fall of Atlantis". I agree, and there I also write that the best starting position is for Red (Tower), and it's worse for Blue (Dungeon); I played as him, but he has a good starting hero. And there is a lot that depends on luck or bad luck, because if one of the strong AI enemies invades your lands before you capture at least one more city in other lands, and if you don't have a City Portal yet, then things will be bad for you. Closer to the end (at the suggestion of one player), instead of killing all the firebirds and thunderbirds near Valhalla, it is extremely useful to have one hero with expert diplomacy join all those who wish (many will join for free). When there is finally enough money, they can be upgraded, and then these stacks can be used to defeat the strongest enemies. As for "Dragon Lord," there are a number of interesting author's ideas, including unique ones. However, the map takes quite a long time to complete, and I got tired of it and haven't finished the walkthrough yet. Again, I hope to get to the end and write a report.

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