Until a certain time, players can develop in their own area (it is not allowed to go to the opponent), and when the deadline arrives, the red player goes to the lift, and the blue player attacks him. Whoever wins the battle wins the game.
With short control and Out of Turn, I think it is quite possible to achieve that the game does not last longer than an hour or an hour and a half, but at the same time, the result depends on skill.