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1. I think that then most warriors will either ignore resistances or ignore Initiative. Or they will have less of both. This will shift the situation in favor of mages.
2. It's not worth it; Dodge is not the most reliable thing anyway (the Goblin Mental is good proof of that). Such a rebalance will only increase the chances that most melee units will wear armor, and only take Dexterity for the 6 speed.
3. If you want to weaken mages, you can move the Initiative function from Consciousness to Dexterity with Perception.