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To be frank: if someone really loves Sylvan, Mages, or Necromancers and despises other factions, then I'll say it straight – I won't make other factions available.
What does this have to do with anything, :confused: There was no talk of disdain – the beauty of the game lies in its diversity. It's absurd to play as the same race – with the possibility of choosing a town, the variability of map completion and the strategy used increases, as well as the replayability of the map (by changing the player or the starting position). It would be good to have at least two towns, and perhaps weaken the units on the border of territories – it turned out that the guard (units of level 7, 20-49 units) was many times stronger than the opposing player, that is, the main difficulty was in defeating the mobs, not in winning against the player.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...