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Epic War Age (EWA) - Adapted Mod Collection

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#161
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Mokara
Tell me, is it possible to increase the number of creatures when generating units? Simply put, a unit consisting of 1 peasant, 1 militia, and 1 landlord... is quite easy to defeat.
It can certainly be adjusted, but right now, the units are generated with roughly the same strength as the initial unit.

Instead of 1.5 peasants, 1 landlord will be created. And instead of one Omega Dragon, 300 Stalkers could be created (a rough example).

Increase the difficulty level, and the initial units will be larger, and therefore the composite units will be stronger.

Added after 12 hours and 12 minutes
Patch 2.1 released on 02/27/2016. The changes are mainly technical, but very significant, which made it possible to release not 2.0.2, but immediately 2.1.

Patch 2.1:

• Fixed the texture of Dark Wyverns
• Fixed the textures of Ogre (mage) of all player colors (previously, the texture was only displayed for the Red player).
• The flag color has been corrected for the heroes Irbet and Erin (sorceresses).
• All conflicts of script names of new creatures with original creatures have been fixed (326, 342, 363, 367, and 804 (the latter was fixed in the previous patch)).
• UM.DLL (patch 3.1 file) is now copied to the bin folder automatically if it is not there.
• Added a function to enable contrasting hero paths (Visible path).
• RM and Mega AI scripts have been separated, allowing them to be disabled individually.
• Added the ability to enable Tournament Edition scripts (in a reduced form, but something does work).
• Fixed an error that caused scripts for AI and composite armies to not run on all EWA maps in Multiplayer.
• The launcher, when starting the game, will scan for new maps and activate scripts on them, and disable automatic generation of random maps when joining a Multiplayer game; the map must now be copied manually (it is not recommended to disable this function).
• The Map Editor has a manual map processing function, which also activates script extensions in Multiplayer and disables automatic generation of random maps when playing online.
• Added a warning when running on a 32-bit OS.
• Added a function to disable improved models in the mod settings.
Главный проект:
Epic War Age - глобальная модификация | ВКонтакте

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