For those who have figured out the game, please shed some light on the following questions:
1. What does a governor do in a city? I assigned different heroes to different cities, and they were supposed to increase the growth rate, but I didn't notice any effect.
2. What does looting a mine give you? Also, regarding mines: I understand that control over the resource spawn is achieved by owning a fort or city, and all mines in the area then come under your control. But is it possible to steal a mine from an enemy's territory without taking the fort?
3. Is there a random map generator? Where can I download maps?
4. Does the speed of creatures in an army affect the number of movement points a hero has? In the third game, slow creatures in the army noticeably slow down the hero, while fast ones speed him up.
5. Regarding city defense, I understand that the fortification level no longer affects the growth of creatures. And what units are added to the garrison when walls are built? How can I tell how many there will be if I am attacked?
6. About the "Portal to City" spell. I understand that: you enter a city where a portal has been built, learn the portal spell, and then it will only teleport you to that city. If you enter another city where there is a portal, you will now only be able to teleport to that city. Is there a city portal that allows you to choose a city from a list?
7. How can I speed up the gameplay? What I didn't like in the 5th game was that it took too long. You spend a long time taking your turn, and then you have to wait another minute or two while the AI takes its turn. The same is true in the 7th game. I turned the speed up to the maximum in the settings, but it still takes up to 10 minutes or more per turn sometimes:eek:, and then you have to watch a bunch of AI heroes running around the map. Is it possible to disable the AI turn view?
8. Why are heroes so expensive?? 4000 gold!:smile52:
9. I was playing as the Barbarians, and I somehow leveled up a hero named Yog so that the units in his army now deal additional damage after the main attack. For example, a single Fury (or whatever it's called) flies in and attacks 12 Minotaurs, deals some insignificant damage, and then this additional damage kills 6 Minotaurs!!:eek: They don't retaliate against her, and she flies back to her position. What is this ability?
10. I played on the default difficulty level, and the AI is just too easy, both the neutrals and the other players. Do the neutrals always line up in one stack and run to attack head-on? How difficult are the Campaigns?
11. Are there convenient hotkeys for controlling the army, like in SoD with HDmod, so that you can quickly select individual units and combine squads?
I will be very grateful to everyone who answers:smile26:
Overall, I really liked the game, and I will continue to play it! (while not forgetting the classics, of course=) ) Most of the new features are very pleasing, especially the battlefields and how the obstacles are arranged, the damage modifier, and just a lot of other things. I don't understand why the game was so heavily criticized on Steam; I immediately started enjoying it. It's great that they took so much from the classics in the 7th game