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In my opinion, there are no races that are inherently stronger or weaker; it all depends on the playstyle. In longer games, one race gains an advantage, while in faster games, others do. For example, Warlocks are strong at the beginning, but later on, in my experience, Gnomes, Mages, or Orcs (especially Orcs), or even Humans, can easily defeat them. And Gnomes turn into an unstoppable killing machine in the late stages of the game. All races have their own "counterpicks" and "counters," even Gnomes, who seem to have powerful runes, a lot of armor, and so on. But by combining dark magic with good initiative and empathy, or with a lion set, you can send the Gnome to take a break. Someone might say that Elves are strong because of their critical hits or initiative, but I've defeated Elves countless times. Orcs are countered by Light Elves; if you see an Orc in the draft, feel free to pick Wingael because the key to victory over Orcs in 70% of cases is simply having superior initiative, and so on... You can write about each race in this way.