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It seems I pushed the opponent's Galtran off all the rests, but he stuck to him like glue ... the layout turned out to be a real piece of shit; I squeezed some same-color comps, but there were neither troops nor a leveled hero. In the end, I took 2 external dwellings of earth elements and placed them in the citadel right by the Flaxo-comp ... upgraded to 121 and headed to the nearest treasure zone; by a miracle, I finished leveling Earth, took a level 3 console, found a couple of Pandoras nearby, and only toward the end of the week broke through a block of 50+ mages for wings and +1 all. Things moved faster after that; I found a cloak with +10% necro, then came the Dragon Utopiae. Quickly enough, I climbed into a big and juicy center, first obtained TP, then in another home treasure zone КВ, 15% necro, more stats, brewed an elixir, assembled a team of necros, and started slaughtering bones. When I had accumulated 50+ vamps and 1500+ skeletons, I decided it was time to wrap up, but I almost burned out. By the time I caught up to the opp, I had 2200 skeletons and 89 vamps + 4 angels, 10 horses, and some scraps, but there turned out to be an AOTD! And right under my red orb to boot. Plus, I hadn't upgraded my skeletons, and their speed (even though artifacts gave +3) was cut from 7 to 3. In short, in the final battle, using bracers, I somehow set up a position so that his skeletons couldn't hit my vamps, who had to deal with ghost dragons after the AOTD. The opp ran around for a bit and decided to crash into the skeletons, but there was no chance—the stats were impenetrable... thanks for the game.