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Bay of Destiny

#12
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The map is generally good. However, the hero sets for each faction are confusing, with three castles and a huge amount of resources. All heroes should be allowed, as I choose them based on the situation, but I've been deprived of that option. And the heroes with initiative are clearly unnecessary. It seemed to me that there are fewer resources in the Dungeon than on the surface. There are many seams on the demonic land; it would be desirable to fix them. Also, there is too much empty sea. The landscape is well done. Thank you for your work!