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#2146
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RedHeavenHero
On a map with 8 players, it’s impossible to create a neutral hero as an object. If a neutral hero is only needed in combat, the StartCombat function will suffice.
There was a case where I put a hero in reserve, gave him the Player_none attribute, and somehow used him as a neutral hero.
I need to check again.

Perhaps I displayed a modified model of an object on the map as a hero, and then used that function.

Or, I brought him out of reserve onto the map, where he was neutral, and only then initiated combat.

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