• Adamantine Golem 441 - RTMG didn't complain about it (it doesn't delve into scanning the appearance of creatures, as that's too deep), but it makes online play impossible. I figured it out through trial and error. We've already dealt with it.
• Tormentor 297 and Maenad 443 - RTMG can't check them; it crashes with a critical error. I'll look into it manually until I fix it.
• Summoner 454, Greater Summoner 455, and Battle Summoner 456 - RTMG doesn't like that the and <base creature> fields contain the names of NCF creatures, which are assigned to them by script, rather than numbers (like CREATURE_455).
• Asker 440, Turgak 458, and Gaplan 459 - the same issue: names instead of numbers in upgrades and the base creature.
I haven't checked how names instead of numbers work in the game; I just immediately changed the values. Maybe it's fine.
Well, at least now I'll remember to be more careful when optimizing unnecessary tags! :smile54:
Regarding names and numbers, they are the same for single-player, BUT since they are critical for online play, it means we need to bring them all to a common standard!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1