Skip to content
User Avatar
#106
Auto-translated
Casual players are only interested in the plot; they don't need combat. They simply choose the easiest difficulty level and fight using auto-battle. Consequently, after playing through it once, they don't return to the game (the plot is already familiar, and the combat is not interesting).
Yashchur, are you familiar with the term "non-linear plot"?
In short, they play to "kill time."
Or to enjoy a good story and the atmosphere of the game.