We didn't manage to control the opponent. Thanks for the game.
It's the same in all games: first, rapid development of the army and quick capture of zones with cities, then 2-3 weeks of illusion about having an advantage, and then uncontrolled snowballing...
The same happened here: in the first game, I took the Angel dwelling with resources, upgraded 90 dwellings, teleported, and in the second game, I was able to develop normally because there were outposts everywhere. The AI was ramping, and I also ramped 2 more villages, and there were 3 unique dwellings - the prospects were good. By the end of the second game, I also found a Utopia, gathered 30 ducks... That's where all the good things end: in the Utopia, there's all 4 and the Water Book, 2 built towers with nothing, then another Utopia - a single unit with a 4/4 hat. And by that time, the opponent has full control, after which stats and an army advantage appear. As a result, they catch me, but it's already a formality, and it was time to surrender anyway. Thanks for the game!
P.S. Strange stats, in the last dozen or so towers built in HotA games, only 2 times I got a flyer, no DD or TP... And that's despite the fact that there were at least 4 towers with libraries among them. In this sense, playing without rebuilding is simply unacceptable.