Adamantine Golem (#441). It's because of this unit that the game stopped working in local network mode. Simply deleting its main xdb file fixes the network game, but while it's there, a checksum comparison error occurs (author: psatkha). It's a shame to remove it from the collection, but it creates a problem. Can you suggest how to fix it?
(Maenad #443 and Tormentor #297) interfere with importing creatures into RTMG (when creating a copy of the resource, "(2)" is automatically added to its name).
Has anyone encountered this problem? Is it even fixable?
Otherwise, there are no issues with the other neutral units.