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Appeals Committee. Disputed situations in tournaments.

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#1374
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2Wicc: And remember the tournaments you judged on WTS. There were bugs caused by software that were much more serious. Remember the CIS tournament in Odessa, where Mee lost 50k gold (or so) during someone else's turn. You didn't say then that it was the player's problem who was playing on WTS. In Minsk, Cobra constantly had his timer disappear; he had to load a save every turn. I don't even want to talk about gray castles. For some reason, no one thought that this was the player's problem and their version of the game.
Antoshka
He didn't have enough time – 7 seconds. He had 10 minutes at the start of his turn.
For the first 3 minutes and 15 seconds, none of his heroes made a single move.
Then he spent another 4 minutes changing his hero's equipment.
What does time management have to do with it? The player uses the allotted time as they see fit. If a player believes that 10 seconds is enough for their last action, they are entitled to spend the remaining time as they wish. We can't know what the player was thinking at that moment.
When a person has played countless online games, won many tournaments, and has experience in finals, neither you nor I should teach him how to manage his time. Don't you agree?
The_
Once again, clearly and concisely: this is not a bug, but configuration settings in the ini file and HellLight's hardware
Let's look at things in chronological order.
On January 22, 2015, patch 4.100 RC8 was released.
Excerpt from the patch update:
[-] Bug with system cursors on Windows Vista and later
[-]Bug: tweak < Sys.ReduceCpuUsage > did not work properly.
[-] Minor fixes.
The tweak < Sys.ReduceCpuUsage >, which caused all the trouble, didn't work correctly; it was even marked as a bug. We don't have to know what this tweak is; not everyone delves into such details, but from the description, it is clear that the bug has been fixed, and you can play.

On January 24, 2015, at 02:38, a disputed situation arose.

On January 24, 2015, at 17:03, there was a similar complaint about lag.

On January 24, 2015, at 17:15, Sav commented that the aforementioned tweak was to blame.

On January 25, 2015, a new patch 4.100 RC9 with a fix was released.
[!] The tweak < Sys.ReduceCpuUsage > has been renamed to < Sys.CPU.ReduceUsage > and disabled by default. (Therefore, the tweak will be disabled upon update, which will eliminate lags in the interface on some PCs)
That is, the very tweak < Sys.ReduceCpuUsage > was disabled. Thus, Baratorch confirms that the lag was caused by this tweak in the HD mod. If it weren't for this fact, the question of any compensation would not even have been considered.
Sanin
The current rules state that if one player has a save and the other does not, the situation is interpreted in favor of that player. But there is nothing said about streams. Do you think that a streamer should have more rights than a non-streamer? The rules do not provide for taking streams into account at all.
A stream is like a dashcam during a traffic accident. It is not regulated by traffic laws, but no one will argue with it that you were driving on a green light.