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Regarding magic in auto-combat, it's easy to verify that the AI can use it in principle.
But the magic-bots have been using arrows for a long time now.
the total value of the attack (taking into account the damage from the wall of fire)
Sav, could you speak a little more simply, as if you were talking to accountants? The total value of the attack is how many units of X will the AI kill based on their Fight Value? And "damage from the wall of fire" is how many units from the attacking stack will the wall kill, based on their Fight Value?
Added 7 minutes later
when checking for burn-through and retaliation, the danger of these things is added to the danger of the hex for everyone around
Danger is how much Fight Value will be lost for the AI? [off]These are probably elementary things, but I don't want to rely on guesswork in an unfamiliar area.[/off]