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Despite a significant rollback, I managed to build cats in the Citadel, but development was slowed by a poor road network. Nevertheless, on the second week I assembled the comps, on the third I built a tower with Dimension Door, on the fourth I assembled full control from Dragon Utopias, then I devoured the map and necroed with the Cloak of the Undead King. There was sluggish back-and-forth with city swapping, then my opponent made a mistake in a contested village. I move in, there are 19 bears with elixir, but due to the stat difference, skeletons kill 15 of them in one hit. Thanks for the game.
In the first game, I managed to gather enough money for bears in a Castle and also take their dwelling for 19 cats. Development was quite fast. For the first 4 weeks, my army was stronger than my opponent's, but the control tower didn't work out, Dragon Utopias also gave a sailor's set... then 2 shields, overall they were really not good. Only by the middle of the 5th week did I build Fly, and on the 6th I got Town Portal from a box. Dimension Door never came. Despite visiting a great number of stat boosters, my combat stats were only 45, against my opponent's 70. Time pressure led to me making a mistake. Actually, in principle, I had all the artifacts for movement, logistics, stables, expert Town Portal and Fly. The game could have continued; there were also 4 hives not taken within sight (I already had 70 ducks, against my opponent's 27), and there were places to build monarchs. I also had Armageddon..., everything under elixir. In short, it was possible to put up a fight, even despite my opponent's 2300 raised skeletons and his continued necromancy. What's more, it was disappointing that after the game it turned out that all 5 and all 3 would have been taken in that zone where I was planning to go next from the Dragon Utopia. Nearby there was also an excellent treasure zone...
Thanks for the game!