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I chose Restoration, my opponent took two, and in the end, the best build won. A huge resource spawn on the surface, Mullich with a log from day one, and two conscripts. On the first day, I had 1-6 in the fort with hidden Gogs and Dogs.
On day 121, I took the brown dungeon, a few days later the blue tower, and started summoning demons. By the end of the week, I had gathered enough money to build a Castle and fully upgrade it to level 131.
On the third day, I assembled conscripts 3+4+4, and I already had around a hundred demons. I took a Utopian with a Captain's hat and a bag of gold and fled to the super-treasury. At home, I had a Capitol, and in the tower, I flew to the Grand Master.
On day 141, I took the box on the entire fifth level with a lock. Nearby, in the Utopian, were wings. At home, I built a teleportation. Later, I took the pink Inferno with built-up Devils.
After that, the whole game came down to finding damage dealers. Another Grand Master didn't give me anything, and I found a Key Vendor in the seventh Utopian, already in the second month. I started slowly taking cities from my opponent, who didn't have a teleportation. By day 217, he found a teleportation, took back his village and his capital, and for some reason, remained as Dess in the village with all his resources and artifacts. I took the swamp with a lock to upgrade the Utopians. Devils were built in two cities with two hidden spots in the treasury; I upgraded and re-trained them there with a growth bonus.
In the end, Mullich leveled up perfectly, only instead of defense, he got artillery. However, neither of those was useful in the final: I managed to kill everything with mass haste.
Thanks for the game!