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TOURNAMENT TROUBLES!

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AmberSoler;87382
Hello to all who enjoy creating problems for themselves and then solving them! :)
Some people have returned to Hollywood :) We are glad to hear that :)
AmberSoler;87382

Example No. 4. Run away – and into battle!
No one forbids you to run away and immediately hire a hero within one day. It is forbidden to use this hero, because there is a logical paradox – an infinite turn of the hero within one day. ...
Run away (bribe) - buy out - and into battle - this is allowed in the third game. It is forbidden to fire - buy out and into battle. Was there a typo, or did you mean specific versions of Heroes 1 and 2???
AmberSoler;87382

There is only one significant BUT:
if Adele is forbidden to be summoned on the map by the map creator, then HeroCop will not help to summon her. ArtMoney will. It may not be the best example, but the point is the same – there is no guarantee that the player will be able to correctly assess the one hundred percent possibility of solving his task without using ArtMoney. If we know that a hero can be summoned (or, as an option, the battle is definitely won), then ArtMoney does not interfere. Here, it is only a matter of saving time and nothing more. But what if you are wrong, and unknowingly (read – unintentionally) become a cheater? Who is interested in this? I agree with Iron that cheating is a personal matter for everyone, and no one forces anyone to cheat with the help of ArtMoney, only there is no protection against accidental cheating. That's all. :)
That is why I say that the battle should first be looped manually. If the player simply automates all battles based on the fact that he thinks they are won, then he will be caught on this. Randomness does not work here - they will tell him that he had to loop the battle, don't try to play the innocent :) You violated the rules - you did not loop the battle.
AmberSoler;87382

For this reason alone, I am against the use of ArtMoney, even with good intentions. Do not tempt those who have not been tempted... It is an ungrateful task.
Besides ArtMoney, there are other programs, or in secret from everyone, they write for themselves automatons like the vbn automaton and play quietly :)
AmberSoler;87382

3. ArtMoney – definitely a taboo.
If you like to forbid, first find ways to catch. Otherwise, all statements about catching boil down to the fact that sooner or later someone will be caught, no matter how long the rope is... We play for pleasure, although at the end of the game everyone torments each other, well, brother, how did you manage to complete it in 5 days :) and VDV examines saves and descriptions, all people are brothers, peace to the world, etc.
AmberSoler;87382

If it is important for someone to expose him, ask questions. If you do not believe in the opponent's honesty in principle, then "Heroes" has nothing to do with it.
I absolutely agree. Ask questions. And if the battle is long but it is passed and you can be sure of this yourself, then what difference does it make to you how it was passed :)
Sincerely, IronAxe.

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