In this case, I didn't quite express myself correctly. I meant not classes within one faction, but heroes from different factions.
That is, in my opinion, individual skill trees for different factions should take into account the stats of that faction.
A Mage will remain a Mage even in another class.
But I'll repeat, but in a different way, that there shouldn't be big differences within factions. For example, an Academic won't be a 100% Warrior, and if we want a Warrior, we play, for example, as a Knight.
If there were two classes within the Academic faction: a Mage and a Warrior, this would mean that they are opposites. And this shouldn't be the case, because a Warrior is a different faction, and we would lose the uniqueness of the faction.
Added 4 minutes later
For example, let's say there are an Academic and a Wizard from the Academy.
The first remains as is, the second receives a bonus to magic due to knowledge.
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