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ASW – Alternative hero leveling.

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#182
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SRD
For example, I never liked the skills of magic, speed, and stone skin – let spells be in magic. If you want acceleration (stone skin) as a general skill, remove a slot for light magic and upgrade Wrath or Guardian. Besides, if there's stone skin in defense, there should be punishing strike in attack. I'm for removing these skills or replacing them with others.
But what about a necromancer with stone skin or a dark elf with acceleration?
The question is actually debatable. There are pros and cons on both sides.
SRD

And why give enchanted arrows to others? Let's give stunning strike and banshee scream to everyone – this could reduce the choice of a game race to the choice of how the creatures we lead into battle will be designed. This is about the need for individuality (the more, the better).
The point is that you can make another skill individual. The problem here is that we are used to the skill being racial, but if there was another skill like that, people would cling to it just as much. Conclusion: a unique skill is necessary, but it doesn't necessarily have to be the old one.
SRD

I also suggest adding a mod that changes the starting skills of heroes (without changing specializations or the hero's composition).
I'll try to make it compatible with NHF.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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