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The 3rd stage of the annual John Van Caneghem Tournament (2007).
We could also hold a vote (whether it's a bug or not). Although, for me, it's obvious that something with a counter cannot go into the negative.
What if the score window was accidentally attached to the ballista? We need to look in the documentation for the ballista's parameters and see what the developers say about it.
Added 5 minutes later Kamikaze;87007
We can hold a vote, but we can't FORBID the ballista from firing, so what's the point of the vote?
That's a very sensible point! And if there's a long, drawn-out battle between diverse armies, and the battle lasts more than 24 rounds, as it often does in reality, how will you stop the ballista and prevent it from making extra shots?