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to IronAxe Regarding Qwerty's ideas, he did go a bit too far (removing all "grinders"). When "grinders" are spread across seven slots, you can't just deal with them using a single tactic! And we're talking about all parts of the heroes. In parts 1, 2, 3, and 5, you can avoid using "grinders" in 99% of cases.
We'll see what happens. I'm not against it if "grinders" become completely unnecessary. I'm against situations where some people use them, while others, out of false modesty, don't, and the organizers don't care how long the battle took, because, well, I don't know what to say :) besides what I said before, because they won't be able to determine who used what to complete a realistically passable battle.Alex_R;86959
Only part 4 remains, but the rules are described in more detail there. By the way, have you thought that this is precisely why part 4 is disliked, even though it has its own advantages.
I don't like it myself :) when the rules allow a select few to quickly complete long, winning battles using cheats, while others are forced to manually grind through such battles for days :) For this tournament, I see that they've taken the rules from the "Beastmaster" mode, where blind camping is prohibited. That's already better :)