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to IronAxe You're very hard to understand: first you claim that based on the description of the battle (requested from the player), you can determine who played fairly and who used a program. Now you claim that this cannot be proven:
Yeah :) If you wanted to understand me, you would have understood a long time ago. I didn't say what you wrote here. Once again, can we try again? I claim that it is IMPOSSIBLE to determine who used ArtMoney and who didn't. However, it is possible to determine from the description who used ArtMoney on a battle that is OBVIOUSLY UNBEATABLE. How would you describe a battle if it cannot be won? And if a person used ArtMoney on a battle that is OBVIOUSLY WINNABLE, but long, what difference does it make how they won it? With their hands, feet, ArtMoney, an automation tool, or something else??? Moreover, you won't be able to determine if they used ArtMoney or not, because according to their description, the battle WILL be won. The main thing is that the person planned the battle in their head, then ran 100 rounds, realized that the battle could be won, but it would take 10,000 rounds. And only after that, they decide to save time on the battle and not strain their computer by running it all night :) by using an automation tool and save themselves from having to play 10,000 rounds manually. What's the problem with you, defenders of fairness?? ArtMoney is practically the same as an automation tool if the player doesn't abuse it on unbeatable battles. Plus, in winnable battles, you need to take into account the consumption of mana and arrows in the battle. That is, you can't use ArtMoney if you don't have enough mana and arrows to finish the battle. You can only use it when you have looped the battle and you are no longer losing resources or they are infinite, and your units are not taking damage, but the enemy is taking damage, even if it's small. You also need to take into account the morale drop (extra turn in battle) for the enemy; it shouldn't happen, otherwise the conditions may not be met and your unit may get hit. For example: a ballista battle in the third stage. To use an automation tool, you need to have neutral morale. However, you can win the battle manually if you have increased morale. Accordingly, the automation tool vbn does not work with increased morale, but ArtMoney would work. And the result would be the same as if you used the automation tool.
To Kyle: So that you don't suffer, I'll tell you the truth :) in this stage of the tournament, I used the vbn automation tool. That's why, in addition to the sniper, I also had a goblin in my army during the attack. Although, frankly, you can not believe me, and it is IMPOSSIBLE to check the use of ArtMoney in this battle!!! I could have used ArtMoney even with a goblin in my army.
And if I had done that, would I be a CHEATER??? And the others with the automation tool wouldn't be? :) Especially considering that I raised the issue about the ballista :) So, it turns out that the one who is an honest player and tries to explain everything to others ends up being guilty and even a cheater :) They were right on the portal when they said, if you can do it, just do it and play quietly :)
To Qwerty: It's not a fact that if you redesign the map so much that it no longer resembles a game of Heroes, you won't need an automation tool there either :) But your ideas have merit - good luck to you in creating stupid maps :) I like VDV_forever's maps. I agree with Fireball on this. Alex_R;86785
And we will do it, because there are many of us, and that's why we are raising this issue...
No, you won't do anything. This is not a case where quantity turns into quality :)Alex_R;86785
And it is not correct to encourage people to play with cheats, and I hope we will fix this soon...
I suggest that people not be idiots and be on equal footing in the tournament with anyone. Fix it!!! :)