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Appeals Committee. Disputed situations in tournaments.
This is a rollback of exactly 1 turn – blue moves 123, and red moves 124. The reason is to maintain the game's logic. For a tournament that is positioned as a test of Online Heroes, this solution is, in my opinion, the most correct.
In those distant times, when they didn't yet know how to cure split turns, it sometimes took 2-3 turns to complete a move.
Your suggestion will definitely not preserve the game's logic; it would be acceptable if the conversation were about only after I took my turn, and not when the entire army of both players and 5-7 heroes on each side are involved, as well as 2 full battles have been fought.