Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Mold, in my understanding, is a clear example of "furry" – it's your ogres and goblins, plus the same Khajiit. I have more interesting and more humanoid design solutions in this regard.
This is, in a way, one level of "furry," considering the meaning of the term:
"Furry" (from the English "furry" [ˈfəːri] – covered in fur) is a community that sympathizes with anthropomorphic animal characters[1]. The anthropomorphization of animals, accepted by furry fans, is expressed in attributing to them such qualities as human consciousness and mimicry, human anatomy traits, speech, walking on two legs, and wearing clothes.
Unless:
interesting and design solutions
are expressed in colorful manes and the like. Then your implementation is even closer to the stereotypes about furries. Still, the typical image of a furry in people's minds is a colorful and fluffy humanoid, not a gnoll or a minotaur.