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#474
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The opponent chose all the rest, I had 111 left. Gurney arrived, at Castle there were stables along the road, a spread of 8 heroes, there were creature banks. The respawn was huge and lucrative. I built Cyclopes in the Barbarian village. On 116, Gurney "crashed" into a max Dragon Fly Hive, which turned out to be a very successful move; the Miner finished off the Dragon Fly Hive with the remaining meat, and Gurney did not lose very important MP. I came out on 123 with a good start. Gurney: 14-10-6-(30), Armor, Earth, Logistics, Intelligence, Leadership, Cape of Speed +2. The only thing that saddened me was the lack of Archery, since I had Arrows and Bowstring. Army: 23 Wyverns, 26 Cyclops Kings, 2 Angels, 4 Vampire Lords (I took their external dwelling on 117, I did not take other external dwellings). The center turned out to be native; on the very first day I found 3 Angelic Arches and 15 Manticores in it. The opponent came running, checked Gurney's combat effectiveness with a scout hero, and surrendered. Thanks for the game.

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