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Heroes 5.5 WarGame Edition - Tactical Edition.

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#370
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:smile54: I really liked these ideas:
1. The hero gains the strategic ability "Elven Ritual" (spending 25% of their turn at the beginning of the day to remotely swap units with the Guild of Avengers).
2. Landlord: The hero's spells "Energy Crystal," "Wall of Swords," and "Mines" are enhanced (if they are available): the hero receives +4 to spell power when using them - because before, it was quite silly to get +4 to spell power for "Earthquake" when spell power isn't taken into account in the "Earthquake" calculation.

Renaming the schools of magic - I agree with the respected Ment - destruction and creation.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...