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TOURNAMENT TROUBLES!

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#3
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During the 3rd stage of the Van Cunningham Tournaments, I noticed a small flaw on the map:
The map is multiplayer, meaning it can be played by two players: red and blue.
Example: I end my turn on day x. On day x+1, the blue player attacks me and kills my main hero. The map will then be completed in more days than planned.
Solution: At the end of day x, I create save 1.GM1. Now, in multiplayer mode (setting it for two players), I load this save. I skip a turn. It becomes blue's turn. I move as blue however I want (either moving the hero away or attacking and losing) and then skip the turn. At the start of red's turn, I create save 2.GM2. Now, in single-player mode, I load save 2.GM2 and resave it as 2.GM1.
Done; blue's turn has been handled as desired, and on day x+1, the main hero is alive. Problem solved.

P.S. I didn't actually use this method during the tournament