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I already proposed a wording that there should be at least ONE unblocked road. For any map except Jebus Cross, leading to another respawn. For Jebus Cross, leaving a chance for real development, not just skipping turns and building units in the castle. That is, running three or more turns across roadless terrain into the wilderness is not development but perversion. But there should be a unified opinion among the judges. Otherwise, everything can simply be written off as a "bad" draw. I believe there is a bad draw, and there is an unplayable one. An unplayable one, with zero chance of victory, should be reset

