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“Two Seasons: Summer-Autumn 2015” Tournament. Online games for rating (reports, discussions).

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#3439
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Andres
We played by the rules, favoring certain players. For most of the game, the tavern showed an army advantage. The stats were roughly 15/15 for the main heroes, but my opponent clearly had an advantage, having gained control. Meanwhile, my developed towns only gave me teleportation. I had stables and 3 logistics heroes, and 4 heroes learned teleportation, so I moved forward, relying on the strength of my army. I also had an Orb of Magic and Shackles.
I took 1 compass and 1 village from my opponent, and skirmishes with lesser heroes began. In one of the last turns, my opponent killed my excellent logistics hero with teleportation, already flying with 7 Archdevils. But at the same time, he boldly continued moving his Hive and all his artifacts (including the compass) towards one of my castles with the Archdevils. I attacked and killed the Hive with Armageddon, but I lost 7 Angels and 4 Knights due to Implosion and Armageddon.
This setback tipped the scales in my favor, as for Kirra with expert air and teleportation, 2 damage dealers were very useful.

Thank you for the game!

My main hero was Charon, and I found Gunnar level 10 in the dungeon for the late game.
I had a hero on the outer market, but I didn't have enough time to exchange him for a ransom, nor to reposition the Archdevils. I was expecting Armageddon, and of course, I should have just fled after Implosion. I also had a lot of other powerful units (Knights in the castle with a stronghold on the first week), but I still didn't believe it :rolleyes: Thank you for the game.

P.S. Isn't it time to start a new season?
ICQ 423164784