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#2102
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RedHeavenHero
All scripts are written into a single file.
There was already a discussion about dead monsters in the thread. It's something like this:
SetObjectEnabled('name', nil)
PlayObjectAnimation('name', 'death', ONESHOT_STILL)
I opened the map as an archive, and there's no MapScript file. I tried using MapEditorScript, created a file, wrote a script, saved it, went into the map, selected this file in the creature's parameters, in "Script," and nothing happened.