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- Infection. Transmits the infection to the target. The target will lose one action and one ability each night. When the target has nothing left, they will die. The target's first status changes to "Physically Ill" (-).
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- Infection. Transmits the infection to the target. The target will lose one action and one ability each night. When the target has nothing left, they will die. The target's first status changes to "Physically Ill" (-).