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#375
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silenthill
Spent all restarts, played for luck. On day 1 I revealed the external dwelling of bears along road 1. On road 2 there was a block of 19 Thunderbirds behind a Pandora's Box. I had to run to road 1. All objects were bad. Except maybe a Conservatory in the corner of the 3rd respawn area. I also captured 2 more villages, and in the Mage Guild there was neither Oil nor Haste, same in the main.
121 - broke it and immediately went to the GO through the stable.
122 - picked up max Naga Bank with a scout hero to upgrade the bears.
123 - left GO, GR Hydras.
124-125 - crawled around the center; the center was empty on my side, nothing good. Just one Dragon Fly Hive and a Dragon Utopia, which I can't take with native troops if it's mini. I was already thinking of going to the neighboring native respawn if I found nothing in a couple of days, and maybe with growth into the Dragon Utopias. I assumed where the opponent was and controlled the center.
126 - Opponent writes GG, conceded on the GO. Thanks for the game.
113 tried to take hydras dwell but because of bad terrain setting I lost all lizards there and had to retreat Tazar. Still I took it the same day with rest of army losing nothing more. Went for hive behind lots horned demons, beat them easily and I see hive is horde. Alkin checked and it was maxi. I resigned, went for second hydras dwell with only 2 hydras, 2 wyverns. Lost hydra there. Took 4 hives more and having 25 wyverns, 7 hydras and all the meat possible I took a useless utopia that gave water tome and +12 knowledge. Break 125 with full movement vs 3 crystal dragons, horde enchanters, pack black dragons and horde of nagas. I had expert earth very fast but no mass slow although I built guild in fortress and picked every possible scroll. Gird knew slow but noone to teach Tazar. In the end 19 monarchs, 7 hydras and single dragon flies was too little for enchanters since they cast slow. My resp was very huge and when I finally got to the first village 121 with scout having 9 flies there were 26 centaurs and 3 wood elves.
I was totally screwed by the 1st hive size and roads of tapeworm's length. Lost hydra because 1st hive size, had several wyverns less, couldn't take a con. And with these roads there was no chance to play anything a bit faster. So although the resp was fine when it come to objects, I would even say it was very fine, these GOs, 1st unlucky hive, super-long roads screwed me.
Thanks for playing, good luck in next rounds.

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