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#79
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Arandor
And not a single example with percentage-based protection. Maybe just don't add garbage redirects or random kills to the set?
First, the second example was exactly with my percentage-based protection. And second, what the hell difference does it make, kills, defenses, or who knows what else? Random is random. And it shouldn't determine the winner.:smile16:

Added 6 minutes later
By the way, here are my arguments against percentages:
Evil Lizard
One-time protection provides:
a) one with a guarantee that he will survive at least one hit;
b) the other with a guarantee that he will kill the first one, if not today, then tomorrow.
But percentages guarantee nothing to anyone.
I would like to hear similar arguments from the supporters of these very percentages.:smile08: Otherwise, they just press a button, but they don't know why...:mad:

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).