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Perhaps it would be more accurate to say not "lost," but "was killed."
Not quite. I've dealt with many percentages. And killings, and blocks, and all sorts of other stuff... Sometimes, though, I even won, despite having an extra player on the opposing team with the nickname "Random." But it was rare, and it was still unpleasant when you gained an advantage through your actions, and then random ruined everything.:mad: I can give examples if you want.Arandor
That is, if a player makes mistakes, executes villagers, kills villagers, guesses roles incorrectly, uses clues poorly, abuses drugs throughout the game, and then loses due to percentages.
I don't remember anything like that happening to me. :smile32:Arandor
We're talking about immunity to execution, if that's what you mean.
Immunity to execution should (if it should) only be given to the town boss. As for one-time protections: the mafia boss and/or the maniac. No other immunities or protections.
Added 4 minutes later Heroist
Yes, if we take Ve-He as an example, then, well, only the mafia could like the set with a million protections against executions and Oban, who eats without clues.
First, look at the town in that set. Second, I think I'm the only one who thinks Oban was the weakest mafia role in that set...:(:(:(
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).