But again, one is a guaranteed block with "either you steal a turn, or they steal from you," and the other is a one-time "either you kill, or you are killed." This is exactly what I was talking about – an addition to the usual negative effect and to the role's image, which relies on luck.
But there's still plenty of time before the game, so I can refine the defense aspect further. In this case, the Cat kills its attacker, but also dies itself; Sylvan is a bit more cunning in this regard.
🏹🎪+⛓️♿=💕