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I'm not suggesting taking the hero away permanently, just for specific moments. And if you really want to go all out, you could make the hero script-based for a particular battle, and give them artifacts from their original inventory (or other features – skills, spells, one of the army units, balancing the numbers for that specific battle). But, I think I'm getting carried away – the amount of work involved in all these options, and writing the code, would probably be overwhelming. :smile11: