2) And what if we add such plot twists - quest (and not only) battles, where you don't have a carefully developed hero and a selected army, but a script-defined one? The idea was taken from the sixth installment of Might and Magic: Heroes - the battle between Azkaal and Zana.
2) And what if we add such plot twists - quest (and not only) battles, where you don't have a carefully developed hero and a selected army, but a script-defined one? The idea was taken from the sixth installment of Might and Magic: Heroes - the battle between Azkaal and Zana.