Roma had his last turn, and I had 2 or 3 turns left. My Necropolis faction was doing well, I had a good amount of gold, and I had built a stable, so I started playing. In the first turn, I captured the secondary town and found a resource there. Vocal received a weapon and wisdom. I placed horses in the citadel and aimed for the resource.
On turn 121, I took 3 angels and went to the treasure. The treasure was quiet, I found a hat with +5 and fought off a Necropolis hero for 12 phoenixes with a gold sack, losing an angel in the process. I turned to another secondary town, an Inferno, and found a resource level 3 along the way. At home, I built a guild hall level 4 with an animation, teleport, and town portal. I replenished my mana, jumped to the second treasure on the stones - there was a crown for the entire 5th level and a couple of boxes with troops - 15 phoenixes and 16 greater elementals.
I decided to attack, replenished my mana again, and ran to the main town. On the same turn, Mephisto broke through the main town with 50+ minotaurs, but didn't reach me. I attacked:
Vocal 6 11 12 (100) - 5 angels, 14 phoenixes, 800 gold, 12+1+1+1 greater elementals
Mephisto 5 10 9 (76) - 4 angels, 5 griffins, 30+ archers, 38 harpies, 8 swordsmen, 17+1 cerberuses
I immediately used Implosion on the angels, and I got the first turn. In response, he used antimagic on the harpies. On the second turn, I blinked the skeletons and killed 20+ harpies. I received Implosion on the griffins, we fought a little more, and I retreated from Mephisto.
Then I took his main and secondary towns, ran around his outposts a bit, and aimed for the treasure in the grass. He surrendered.
Thank you for the game.
Thank you for the game.
Весна 2012.