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The advantages of the old version so far:
- You don't have to give up Archmages to gain access to Har-Khoron.
- The cool mechanic of accessing the area via the beacon – in my opinion, everyone liked it.
- It preserved 30 Archons as a reward for cleverness. Now, a simple, brute-force approach is more effective.
- Crystal and red dragons in the Dungeon hinder quick access to the Diamond Fortress and its treasures.
The advantages of the new version:
- No Fire magic on Impossible difficulty.
- Events depend on the player's actions.
- Bugs have been fixed.
- Choice of skills from the start.
- More challenging battles.
- No need for a huge number of resources.
- And many other advantages.
I like the new version more, and I haven't figured out Kayes and Yora yet.
And the garrison can be cleared in 1-2 days: +200 wizards for the ring and the wizard's well, and +4 to morale.
Give two small stacks of low-level units to the bottom (so they don't get eaten in one go) and wait.
One morale boost is enough for any stack of archers.
Added 8 minutes later
And how did you deal with Josephine in the new version?
She casts healing and prayer and takes out everyone.
Berserk doesn't work either – it's not effective against Tynats.
I don't remember how I dealt with her last time. Maybe she didn't have healing.
- You don't have to give up Archmages to gain access to Har-Khoron.
- The cool mechanic of accessing the area via the beacon – in my opinion, everyone liked it.
- It preserved 30 Archons as a reward for cleverness. Now, a simple, brute-force approach is more effective.
- Crystal and red dragons in the Dungeon hinder quick access to the Diamond Fortress and its treasures.
The advantages of the new version:
- No Fire magic on Impossible difficulty.
- Events depend on the player's actions.
- Bugs have been fixed.
- Choice of skills from the start.
- More challenging battles.
- No need for a huge number of resources.
- And many other advantages.
I like the new version more, and I haven't figured out Kayes and Yora yet.
And the garrison can be cleared in 1-2 days: +200 wizards for the ring and the wizard's well, and +4 to morale.
Give two small stacks of low-level units to the bottom (so they don't get eaten in one go) and wait.
One morale boost is enough for any stack of archers.
Added 8 minutes later
And how did you deal with Josephine in the new version?
She casts healing and prayer and takes out everyone.
Berserk doesn't work either – it's not effective against Tynats.
I don't remember how I dealt with her last time. Maybe she didn't have healing.