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it's clear that the respawn isn't red's, the question is whether red had passed through there before or not? moreover, the latter option is unlikely to occur not only to a novice but also to an experienced player who has only practiced on xl maps, for example — where people tend to ignore (un)blocked passage guards... and even on an SM map, where the general guard zone is shared by two players)) i.e. you need specific Jebus experience, where you have to fight the guard zone for neutral respawns, and buggy Jebus experience at that))) Vok, for instance, has extensive experience in template building, knows all sorts of road network bugs, so the situation is obvious to him, but can he put himself in the shoes of an average player? personally, in the heat of a game and due to ignorance, it simply wouldn't have occurred to me that they might not have run through here before :confused: i.e. I wouldn't have guessed or suspected myself of a possible violation, but would have simply thought exactly what Dirty said! :) but now I've been warned, and I'll try not to do this in the future, regardless of the referee's authoritative opinion)))
That's why a formal approach is used: you passed where you shouldn't have => you're guilty.
Exceptions can be made in some cases, when the situation is such that it's not easy to suspect something amiss. But here the reasons for suspicion were quite substantial. A bugged passage through a mine is a well-known thing; you don't need template-building experience or buggy Jebus experience for that. And a pile of wood on the road strongly suggests that the opponent most likely wasn't here.