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Regarding the strength of characters – in my opinion, they are too strong (especially considering the KoS expansion), a general nerf is needed. But generally, increasing the number of points is a matter of seconds; we can deal with that later.
Alex, your system is based not on the KoS expansion, but on the Revo expansion. Also, you forget the fact that NPCs are usually generated according to the same rules as players. And in some cases, even with a larger number of points. So, players don't really stand out as being much stronger compared to the world. However, at the same time, they are significantly more diverse than when there are very few points.
The Engineer can improve crossbows and make bombs for battle.
You could also add an ability to set up some tricky traps.