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NHF – new heroes for Heroes V 3.1.

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#2354
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Dyrman
As mentioned, if you change one special ability, you change them all.
The Drunkard is already somewhat overpowered.
And I wouldn't want to give a copy of a special ability.

I have a rule about high-level creatures: no heroes should be given.
Even if they don't have any special abilities.

To get a lot of Death Knights, it's better to focus on lower-level creatures.
For example, there are bears and lizards.

P.S. There's a hero among humans who's like an angel ;)
Damn, it's impossible to make a magic-resistant unit, unless you give it increased attack and defense by destroying artifacts from creatures.

And what's wrong with that?)

So, if I persuade/somehow find/defeat 300 bears, will I get about 30 Death Knights? I wasn't even thinking about bears, then it would fit in his description: "upon destroying equine creatures and riders."