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"Newcomer - 2015. Summer"

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#335
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All normal red layouts were banned against me. When my opponent had used all their bans, as per the law of the genre, the game started giving me bad hands. Either a block on the respawn, or no money at all, all bans spent.
In the end, a weak layout with one T2 cons and a mini hive for the whole game, plus a block on the respawn on the first week blocking one of the roads with 40 archers. Nothing to counter it with.
There was juicier stuff on the other side, accordingly...

Thanks for the game.

Thanks for the game. The first few days were not great, there was no money at all, but then I managed to get rolling somehow. There was an external dwelling of water elementals near the castle, and everything was blocked by upgraded fae. I spotted a couple of dwarf dwellings with a couple of hives, and headed there. I built birds and went into the hives, resulting in 8+6+4=18 ducks, plus a T1 cons nearby as well — I take it. I exit into the corner, there's another T3 cons, I take it on 131. I push into the corner treasure site, and it's empty. The opponent revealed himself in the center, I turn my main (Lacuss) towards the center, with the stables and expert logistics I quickly break in and cut down the horsies. I see expert air magic scouting and understand what's what, in the end I cut Kyrre off from the chain and go to take his main. I have more meat, mass haste, my speed is first, I'm behind in stats, but not critically. In the end, GG from the opponent.
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