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“Two Seasons: Summer-Autumn 2015” Tournament. Online games for rating (reports, discussions).
We took all the restarts. On day 1, I already lost almost all 7 elves to morale issues. The hometown provided a stack of 24 battle dwarves)) Shield +4 all stats and a cap near the main were revealed for 20-49 hometown horses for both artifacts, but how to take them—who knows. On day 1, I captured 3 towns (2 hometowns) and a company conf. There are 2 external dwellings of horses on the town, Dragon Fly Hives and cons are at zero—no idea how to get artifacts. I expertised Earth, got Mass Slow, though only enough mana for 2 casts and spell power 3. On week 1 day 2, I take the external dwellings of horses with Kyrre, split into the main, full buyout—got decent stacks: 9 upgr horses, 52 battle dwarves, and 90 upgr Centaurs. With this junk, I boost Knowledge by 1, take Shield +4 all stats for 35 horses, next turn the Cap for 30—easy now. There's a strategic well nearby. With scouting, my opponent and I spot each other from the first days. Crag was sitting in a town on a goblin—a couple of tiles short to kill him with Dimension Door. I had to split through stables into a rich little town, where there's almost a free Grail for 100 Vampires. On his turn, the opponent takes my main via Dimension Door, grabs both towns within move range, and stays the night in my main. His army has 40 ducks and 35 mana. On my turn, through Charney and the well, I take the Grail—now I have 120 mana. I reclaim the town, split Kyrre there, and attack with 120 mana, wearing the Cap instead of +6 all stats, and an explosion for 900. There was nothing to oppose. Thanks for the game!