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Warlock – “Cultist” [Campaign 4, Mission 3]

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For me, the Necromancer's attack skill is not as appealing as his defense... slightly less so. Currently, my hero's build (second mission, replaying all campaigns to celebrate my computer being fixed) is Chaos Expert, Secrets of Chaos, Fire Magic (in my opinion, Ice and Lightning would be better, but I didn't have a choice when leveling up and had to take Fire), Sorcery Expert, Secret Knowledge, Mana Restoration, Mutable Mana, Great Luck, Developed Defense, Resistance (I got an advanced skill in a tent, but I wouldn't have chosen it myself). Now I'm waiting for Soldier's Luck and Sorcerer's Luck, and I'm thinking about what to fill the last slot with. Candidates: Education (stats, mana, +2 magic power), Logistics (speed is always useful), Summoning (Phoenix). That's the order of priority.

I think you should take Attack together with Leadership... so that you get +1 to speed, +25% damage, and can fight with troops. In this situation, an extreme build is possible: Attack, Leadership, Logistics (Surprise Attack), Luck, Summoning... but there's Defense, unfortunately, from the beginning, so we'll have to give up Luck/Summoning/Logistics... and play as a Warrior 8)
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.

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