First round game.
Maretti didn't take a restart when I got Mullich, which was already tense, but the start was promising - Valeska, built archers, +1 speed, an external dwelling with angels at the respawn (guarded by 18 Efreeti though), opponent - Dungeon. Everything seemed fine, but there was a big downside - no money at all.
By week 1, I only managed to build Griffins in the Stronghold, took the Dungeon opponent, broke through to the center, and captured the central village. Found a Griffin Conservatory near it.
At the start of week 2, I defeat the Efreeti, take the external angel dwelling, build portals in the village and at the opponent's, and run to take the Griffin Conservatory, which turned out to be minimum. Then I exit into the central adjacent zone on 124, stopping by Maretti's respawn on the way. That's when Ivor appeared, coming out of the respawn fully equipped - he has angels and Wyverns, his full army capped, and his stats are much higher than mine. I only have 4 angels + marksmen and 4 Wyverns.
I had to abandon this adjacent zone, which had a Dragon Utopia, a Griffin Conservatory, 3-4 Dragon Fly Hives, and several Pandora's Boxes.
I started total scouting - running chains through all zones, broke the guard of the central super treasure zone, sent a chain to 2 corner villages. Monere arrived - I started leveling him because Mullich didn't get Logistics.
I discovered 2 Dragon Utopias in the super treasure zone, a Dragon Utopia in a dead-end village (which turned out to be maximum and couldn't be taken at that time). The second village had a blockade that Monere couldn't break with 3 angels, so I had to turn around and take the 2 Dragon Utopias in the super treasure zone on lava.
The Dragon Utopias gave some stats and money. Meanwhile, Maretti fully cleared the adjacent zone, gathered the Dragon Fly Hives, the Griffin Conservatory, and the Dragon Utopia, and didn't force the issue (which, in my opinion, was a mistake), instead going to break through to the AI opponents.
In the end, from week 4, Maretti captures 2 more Ramparts, fattening up somewhere, while I took the maximum Dragon Utopia, which gave no control, and got duplicate artifacts. Valeska with 3 angels managed to reach the Castle AI opponent and sat there. Mullich broke through the blockade to the second corner village (Tower), Monere bought himself there and ran off to scout.
I found 2 Dragon Utopias there, one of which had a KV. Later, 2 more Dragon Utopias were found in the same zone, though not quickly. I also took a Dragon Utopia with a colossus in another zone.
Monere and Mullich have 2 Dimension Doors, I gave each scout hero an angel and collected resources for GM skills. The 4th Castle gave me Town Portal, and things got much better. I took Maretti's Ramparts back and thought it was in the bag. But Maretti also found full control, took the Castles back at the start of the week, and went on the offensive himself.
I upgraded the archers and prepared for defense, but once I heavily failed, not calculating the movement points for the return after taking his swamp village. Good thing I placed a scout hero above it, and Maretti was 1 tile short of attacking. In my relief that he couldn't reach me, I didn't even think about the possibility of winning - checking Ivor with a scout hero on an archangel, then Armageddon with Mullich (who had all fire magic learned), and finishing off with Monere. I fled from that village - not a moment too soon, especially since I found another Dragon Utopia (the ninth one). In the Dragon Utopia, I got KSh+KZ.
Ivor takes the swamp from me, and realizing I can't outmuscle 3 Ramparts, I do a full army cap and attack, counting on the combo of Anti-Magic + Armageddon. I pin the gates with Archangels, cast Anti-Magic, and then 2 rounds of Armageddon.
Thanks for the game!
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