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I think that Heroes 4 was an unsuccessful experiment. As for the hero leveling system, it's cool, but the developers of Heroes 5 left the hero outside the battle perimeter, giving him the ability to cast spells. Apparently, this experiment failed abroad. The revolution in Heroes 4 lies in the transition to 3D graphics. It's especially nice to see 3D on the battlefield, but the overall map mode is terrible, and the game quickly becomes boring. The disc with Heroes 3 has been lying around for 7 years now...