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One for all and all for one 4

#573
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aka.Ward3n
Round 2. Fried Nails (0 0 L 0) vs YOLO (0 0 W 0).
After revealing the game results, I realized that if I had waited one more day, I would have been completely crushed.
We both spent 2 restarts. On day 1, I defended a castle with 30 griffins, thinking I could get 40 gargoyles or 5k experience, so I decided to take it with Claudius. But it turned out that the entire 2nd level was there, which was also good. From the start, there were 3 Necromancers; I focused on Isra in the beginning, which was incredibly lucky, 2nd level offense, 3rd level defense, 4th level air, 7th level logistics. Then I switched to Tantalus for Utopia, which more than lived up to my expectations: earth, offense, defense, logistics, wisdom, air. On day 124, I defended a +4 all stats shield, and on day 125, I took a castle with 15k experience using potions, and in the same turn, I moved everything to a built-up Necromancer town to convert the troops. On day 126, with 350 skeletons, I took a Utopia 3, I summoned and they ate an extra hundred skeletons, but they gave me wings and a +10 helmet with a +12 shield, which I didn't need. On day 126, Tantalus stayed overnight at the well. On day 127, Tantalus took Pandora with 20k experience using only 49 trolls, I transferred the troops and, through a hero from the dungeon, I took the opponent's table, and Tantalus broke it, replenished mana. The opponent ran into the underground, and I waved goodbye. Then, on day 132, I took the opponent's companion and the Key of the Zone (KvZ) from him during a battle against his main hero. On day 133, a Utopia 1 dropped with a red orb and a +5 club, which was very useful since I didn't have a sword. Then there was a lot of running around, the opponent gradually lost his army's strength, and stronger companions appeared in the tavern, so he ended up cornered with 2 Utopias, one 3 and the other maxed out. There weren't enough troops to take them, so the opponent surrendered. Thanks for the game.
The analysis showed that the opponent had the KvZ for less than 50 potions in a turn from the castle, and I'm sure that on day 131, he would have gone for the KvZ for archers, but I got a little lucky.

It happened. The rewards were good, and the revealed treasures were especially pleasing with their loot. In the second week, two bears in the dungeon gave 12 wisps, then another 8 wisps. I brought 3 wisps from the swamp and took 4 wisps together with the KvZ. In total, I collected 30 wisps and two Utopias are looming ahead.

And then... apparently, after saving, the opponent performed a ritual with a drum, because there's no other explanation, he started making terrible mistakes. He attacked a group of devils, only to resurrect them, but after the battle, it turned out that he didn't have earth magic. Minus 7 wisps. He forgot artifacts on Monera, and he also attacked the Naga with the wrong hero, another minus 5 wisps, etc. In general, I just couldn't watch this chaos that he himself created.
He surrendered.

Thanks for the game!